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RPG Maker Enemy Exp Change 1.0

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Name: Enemy Exp Change
Version: 1.0
Author: Mr. Trivel
Created: 2016-02-16

What does it do?
Changes how enemies give EXP. Now it's based on actor and enemy level.

Screenshots:
I'll pass.

How to use:
Use the following tag in map properties note field:
<Level: [INT]> - Set level for the enemy. All calculations are based on it.
If not set, it'll be assumed as Level 1.
<ChangeMode: [Flat/Percent] - Set a specific change type instead of default.
<ChangeUp: [Number]> - Set a specific change of exp instead of default when
Actor Level > Enemy Level
<ChangeDown: [Number]> - Set a specific change of exp instead of default when
Actor Level < Enemy Level
Example:
<Level: 57>
<ChangeMode: Percent>
<ChangeUp: 10>
<ChangeDown: 5>

Plugin:
How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.

Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.
Author
Mr. Trivel
Downloads
89
Views
211
First release
Last update
Rating
4.50 star(s) 2 ratings

More resources from Mr. Trivel

Latest reviews

It is good for keeping your game at the wanted difficulty.
I like this plugin, it makes balancing the game much easier, originally players could farm on semi-strong enemies for EXP and it would break the games level system, now, i can stop that and make you have to work for levels! Thank you for this. I will treasure it.
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