Indie Dev

Hello Guest!. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, sell your games, upload content, as well as connect with other members through your own private inbox!

Search results

  1. Bishiba

    [Solved] How to call var in script instead of number

    Hello! I would like to call a variable(68) instead of the 1 in the following script. DataManager.saveGame(1) So far I've tried: DataManager.saveGame(var = 68) DataManager.saveGame(68) DataManager.saveGame(var68) DataManager.saveGame(var 68) DataManager.saveGame(var = 68)...
  2. Bishiba

    Looking for playtesters.

    Hi there! So I am looking for a very small amount of playtesters. I've been working on my game off and on for a few years now and it's gotten to a point were me and my friends know the game all to well to be able to do any proper testing... not to mention the hundreds of hours we've spent...
  3. Bishiba

    So this is my introduction

    Hello! I've been working on a game for about 2.5 years on and off. The story overall is complete, I am mostly just in a cruch/procrastination period...Hoping it will be done this year but that might be to hopeful :) Either way I love the community and I hope to remain in it even though work...
  4. Bishiba

    Problem with <Custom Regenrate Effect> in State

    Hi guys! I have a question regarding this particular state called burn and does what you'd expect burning to do, it does damage to whoever holds the state.. For some reason the damage is applied twice on the afflicted entity... Which I find rather odd. Down below is the code for the event...
  5. Bishiba

    If then else eventing with a randomized variable.

    Hello! I have a question about how to make something a bit easier to handle. When talking to an NPC, a common event is called, let's call this event "TALK". And this event looks like this: Control Variable: "Randomizer" = Random number between 0-15 If->"Randomizer" = "0" Then: Show text...
  6. Bishiba

    [SOLVED]Control event from Common event?

    Hi! I have an inquiry. What I want to be able to do is have a common event that is responsible for a bunch of tiny events. View below to see example of what I want and how I have it now. Following text assumes you've gone over the examples: This basically creates the issue that if I want to...
  7. Bishiba

    [SOLVED]Force title screen script?

    Hello guys! I would need to know how to force the title screen. Example: Player sees event on the ground. Player presses event. Poof title screen! Important thing to note. My title screen is NOT the premade titlescreen, when the game starts for me, it goes to a custom intro and then onto my...
  8. Bishiba

    [SOLVED]DEF/M.DEF Diminishing returns? Armor Scaling?

    Hello People! So I have been searching the googles for this, but unsuccessfully. So the trouble I run into is with the way I have my formulas, it's basically: 6 * a.atk - 3* b.def. This causes the issue is that if a player just keeps stacking DEF that basically means the boss/mob might do ZERO...
  9. Bishiba

    Completed Ship request top view

    Hail mary! Oh I meant, Hello community! I am currently in need of a ship texture, I am quite certain this request is a bit to big but if there is a good designer out there with some time to spend on a cool ship that would be great. Basically what I need is a Sloop type ship. If you as a...
Top