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  1. MinisterJay

    Gloom Forest Path Parallax Map

    MinisterJay submitted a new resource: Gloom Forest Path Parallax Map - 624 high by 816 wide dark grey parallax map. Read more about this resource...
  2. MinisterJay

    Title Border: Smash!

    MinisterJay submitted a new resource: Title Border: Smash! - 624H X 816W title border. Read more about this resource...
  3. MinisterJay

    Title Screen: The Price

    MinisterJay submitted a new resource: Title Screen: The Price - 624H X 816W Title Screen. Read more about this resource...
  4. MinisterJay

    Title Screen: Purple Skies

    MinisterJay submitted a new resource: Title Screen: Purple Skies - Standard 624H X 816W Title Screen Read more about this resource...
  5. MinisterJay

    The Coffee Mug Screenshot Thread (Includes Tea Cups and Cocoa Mugs Too)

    Here is this year's Christmas coffee mug present my family gave me. Another year they gave me:
  6. MinisterJay

    Title Screen: Descent of the Dark Angel

    MinisterJay submitted a new resource: Title Screen: Descent of the Dark Angel - Standard 624H X 816W Title Screen Read more about this resource...
  7. MinisterJay

    Title Screen and Smallest MV Maps Are Same Sized...

    I cannot believe that I just notice this, but the title screen size, and the smallest MV map are the same size. Title screens are 624 high X 816 wide. The smallest map size for MV are, in editor, 13 X 17, which when converted to 48 pixel per square, is 624 high X 816 wide. I do a lot of...
  8. MinisterJay

    Title Screen: Foggy Seas

    MinisterJay submitted a new resource: Title Screen: Foggy Seas - 816w X 624h Title I Screen Read more about this resource...
  9. MinisterJay

    Title Screen: Foggy Seas [Deleted]

    MinisterJay submitted a new resource: Title Screen: Foggy Seas - 816w X 624h Title I Screen Read more about this resource...
  10. MinisterJay

    How to REMOVE the Shadows from SV_Actors in Battle Mode

    There may be times when you do not want to have shadows for the characters in Battle Mode. You may have characters of different sizes; I like my dwarves, humans, elves, halflings, and fairies to be different sizes. When using the standard shadow that comes from MV images, all are given the...
  11. MinisterJay

    Title Screen: Love Clouds

    MinisterJay submitted a new resource: Title Screen: Love Clouds - Getting ready for Valentine's Day Games Read more about this resource...
  12. MinisterJay

    Title Screen: Communications Of The Wisps

    MinisterJay submitted a new resource: Title Screen: Communications Of The Wisps - This is a standard size title screen for Title1 folder. Read more about this resource...
  13. MinisterJay

    Pirate Themed Generator Parts

    I am requesting this for the benefit of all. I am remembering in Ace how there were pirates in the RTP. It would be nice to have the Captain's Hat in Accessory 2 and an eye patch for Glasses. Hmmm. Could a small parrot fit on the shoulder as Accessory 1?
  14. MinisterJay

    Trying to Make a 'Tru' 2D Game

    I was thinking of dimensions. For 3D, we have height, width, and depth. For 2D, we are suppose to have only height and width. Looking at a lot of traditionally classified 2D games, we actually do encounter a lot of 3D. Look at the placement of a traditional building in basically any RPG...
  15. MinisterJay

    THE BIGGEST DEBATE: Pirates or Ninjas

    This topic has divided families and has splintered friendship, but someone has to do it, so let it be me. It is the grandest debate of all. Both sides are fervent about their positions. There are no prisoners. there are no take backs. And thus....it begins. Pirates or Ninjas? NOTE...
  16. MinisterJay

    Ballscout Ballden Flora Set I

    MinisterJay submitted a new resource: Ballscout Ballden Flora Set I - Here are three trees and tall grass that can be seen in Ballscout Ballden, a Ball People game. Read more about this resource...
  17. MinisterJay

    Anybody Bought an Older RPG Maker Version Just to...

    ...be able to use any or part of a graphical source? Well, I did. I bought XP after I bought MV so I could legally use part of a tree trunk. I still have yet to double click on it's icon.
  18. MinisterJay

    Chibi Style Enemies???

    Does anyone know if any RPG Maker games have been made with just Chibi style characters and enemies? I do not mean human and humanoid races, but using the 'Big Head' style for enemies/monsters?
  19. MinisterJay

    Contingencies Within Skills?

    Is it possible to have contingencies within skills? In other words, let's say a person cast a fire spell, but the target is immune to the spell, that is is has a Element rate of Fire *0%. I would like to make it where, if Fire is cast of specific creatures, it heals them, and does damage to...
  20. MinisterJay

    Fire vs. Ice, Earth vs. Water, Fire vs. Fire, Ice vs. Ice, Etc.

    I was looking at different factors at an RPG game that make it more challenging. One of these factors is putting Type of Damage effects. I always thought ,"What good does it do to cast a fire ball against a red dragon, a devil, or demon?" There should be taking NO damage at all. In some...
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