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  1. Sinnistar

    Cartoonish Battle Cloud

    Sinnistar submitted a new resource: Cartoonish Battle Cloud - Ever want to make a cartoony battle cloud with fists and weapons? Here's something for just that! Read more about this resource...
  2. Sinnistar

    RPG Maker Cartoonish Battle Cloud 2016-06-15

    So I was thinking of doing something like Drifty has going for his "Dungeons of Driftwood" for my game "Ebony Stars". He wants to make use of a cartoony battle cloud style of random encounter (the event will look like a cloud often seen in cartoon fights). So, since I also want to use this...
  3. Sinnistar

    Name one thing that you added to your MV Project today

    Yeah, that'd be a pretty neat little platformer if you did decide on making that a full project lol. I know many others who would play it too (some serious fans of the classic styles heh). So for my project today, I fixed up some of the stuff in Chapter 3 and the end of Chapter 2. Found...
  4. Sinnistar

    Name one thing that you added to your MV Project today

    LTN that actually looks like a pretty fun platformer lol xP
  5. Sinnistar

    Name one thing that you added to your MV Project today

    Today I set up another step in my game's guild task level where you now have the option of getting an animal to break a tree to cross over certain parts of the stream that divides one of the maps. There are secrets beyond the stream xP That's pretty much it for me...yeah have been too...
  6. Sinnistar

    The Knightly Gesture

    NP, was that what you wanted removed?
  7. Sinnistar

    The Knightly Gesture

    Sinnistar updated The Knightly Gesture with a new update entry: Alternate Version Read the rest of this update entry...
  8. Sinnistar

    The Knightly Gesture - Alternate Version

    There is now an alternate "The Knightly Gesture" in which the high pitched background clanging is no more. I removed the "rocks" so there is no more clanging as requested by many heh. Enjoy! You can also listen to the alternate version on my Soundcloud page.
  9. Sinnistar

    Name one thing that you added to your MV Project today

    Today I've wrapped up everything that I added into the second chapter and tested it and that works smoothly now. I didn't feel it was too easy or too difficult, had to actually use the Hopa Vials sometimes, and had to res my party members at other times. Most battles are optional but if you...
  10. Sinnistar

    balanced game

    Yeah, there is no end to balancing until the game is completed and even then sometimes it's not done lol. I tend to test every part that I add into the game along with everything before it with each addition. This way I can get the idea of if things are too quick or too slow, too easy or...
  11. Sinnistar

    balanced game

    Yeah, Yanfly's plugins are pretty easy to follow and there are some great guides on them!
  12. Sinnistar

    Sinnistar Double Wings

    lol pirate dragon with wings xD go fantasy/pirate mash!
  13. Sinnistar

    balanced game

    I know a simple way to balance enemy stats if you're using Yanfly's enemy levels plugin xP. That makes the balancing extremely easy. Weapons/armor not too sure on those as I always run into balancing issues there myself, but Yanfly also has an equipment scaling plugin too that will scale those...
  14. Sinnistar

    balanced game

    What needs balanced in it? I may be able to help based on your response and details lol
  15. Sinnistar

    The Knightly Gesture

    A version without the "rocks" clanging? Or all of the background? I can make that, but the sting instrument alone won't be able to hold it together with only itself. But I think it'd sound pretty good without the louder of the background ones and still keep the same general beat to it. I'll toy...
  16. Sinnistar

    Name one thing that you added to your MV Project today

    I didn't do much today, but I altered some of the ideas involving the relationship system. Turns out there will be 2 same gender romance partner possibilities in TOTL (mostly because I am trying to depict a certain mood with 2 specific characters and it wouldn't be fair for there to be two...
  17. Sinnistar

    Party Manager

    Hm, it may be more complicated then I first thought then. I'll look more into this for ya and see if I can figure out a way to do this! (Hime prolly won't see these for awhile lol so I'll try helping here heh) I just figured that turning it off before the switching could do it but it may be...
  18. Sinnistar

    The Knightly Gesture

    Sinnistar submitted a new resource: The Knightly Gesture - A melodic tune that has a steady flow to it. Pretty soothing and fitting for non actiony maps/scenes Read more about this resource...
  19. Sinnistar

    The Knightly Gesture 2016-06-09

    This is the latest of my BGM's and so why not share it! I actually have made this intending for something like "sailing on a ship" but it sounded pretty Knightly when I started piecing it together lol. Anyhow, same things as usual, just credit Sinnistar and you can use it in either commercial or...
  20. Sinnistar

    Party Manager

    A simple solution for that is to change the whole party's movement prior to swapping parties (I.E put the common event with that in there to stop the stepping or whatever you may want for them. This should work in theory but I have not truly tested it but it's worth sharing heh!) I know that you...
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