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  1. Alaxandir

    Map Lag, how to deal with it

    I'm having issues with lag in my project. I've created a central town map which is 100 x 100; and has about 30-40 events in it, but a lot of them are not complex events, just simple npc's with dialogue or doors. I'm kind of surprised that a map as small as 100x100 could lag within this simple...
  2. Alaxandir

    Progressive game-play through consecutive playthru's

    I'm theory crafting a way to create a roguelike within the MV environment, but one thing I'm hung up on is the capability to store variables through multiple sessions. I'm hoping some people can throw some darts around at the idea board and think of the best method for this. So far I'm thinking...
  3. Alaxandir

    Introduction

    I've just signed up and am working on a game as many of us are. Expect to see me around asking questions from time to time. I've lurked around so far and the community seems nice so I have decided to stick around in a more contributive manner. -Alax
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