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  1. Alaxandir

    Map Lag, how to deal with it

    This plugin has helped a little bit, the jumps are now within the range I'd call acceptable. I'll re-examine this in the future if I run into any more laggy maps, in the future I think I'll just try to plan the mapping better to keep my maximum size below 100x100. I appreciate all your...
  2. Alaxandir

    Map Lag, how to deal with it

    Let me specify a few things about what I'm calling lag. My FPS on this map is dipping from 60 to around 52, causing visible stuttering. The memory use is 10.1MB on the map with or without events. (0.2% CPU usage) So.. maybe it's a vsync issue or something? I hate to say im a perfectionist, but...
  3. Alaxandir

    Map Lag, how to deal with it

    I don't have a great idea of the back end processing of the engine, does the unused database info actually slow down the performance of a map nonrelated to any of that content? I'm guessing that if that's been proven to help, rmmv loads all these files into cache instead of keeping it to a load...
  4. Alaxandir

    Map Lag, how to deal with it

    I'm having issues with lag in my project. I've created a central town map which is 100 x 100; and has about 30-40 events in it, but a lot of them are not complex events, just simple npc's with dialogue or doors. I'm kind of surprised that a map as small as 100x100 could lag within this simple...
  5. Alaxandir

    Learn To Code In JS With A Game

    wonderful link, thank you for sharing
  6. Alaxandir

    Mapping Help

    Here is an example image to help you gain some idea of the way I like to do my mapping.
  7. Alaxandir

    Scaling Enemies

    It's a mechanic more suited to an MMO environment imho. It encourages grinding, and grinding as a core mechanic isn't a positive thing IMO. Yanfly has a plugin which can accomplish this, but I think it's weird to have a wolf be as strong as it is at level 1 to be at level 99 for example. I...
  8. Alaxandir

    Name one thing that you added to your MV Project today

    Today I spent more time fleshing out my main city for my indev game. Added the lighting systems plugin and tweaked everything to my liking. Still experimenting with how I want to accomplish crafting and party members in this game. http://prntscr.com/akxm2u http://prntscr.com/akxmgd...
  9. Alaxandir

    Hello, new member here.

    Welcome from one newbie to another! I've used the RM universe of software for a while but I since put it down for a year or two.. recently got back into it with the release of RMMV. I was Navy so thanks for your service! Your story sounds a bit like mine, except I went for an engineering degree...
  10. Alaxandir

    Posting Contest!

    Username: Alaxandir Current Post Count: 5 Form of Payment: Steam for those tasty MV resource packages!
  11. Alaxandir

    Tileset I need Opinion and Ideas

    It looks nice! The scrunching of the roof textures looks a little bit funky to me though.
  12. Alaxandir

    League of Legends Rpg idea

    Obviously it's not intended for commercial use, so you could look to see if Riot Games has a website fan package or something with stock images of the champions you could use a battlers. Just a thought.
  13. Alaxandir

    Progressive game-play through consecutive playthru's

    I'm theory crafting a way to create a roguelike within the MV environment, but one thing I'm hung up on is the capability to store variables through multiple sessions. I'm hoping some people can throw some darts around at the idea board and think of the best method for this. So far I'm thinking...
  14. Alaxandir

    Introduction

    I've just signed up and am working on a game as many of us are. Expect to see me around asking questions from time to time. I've lurked around so far and the community seems nice so I have decided to stick around in a more contributive manner. -Alax
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