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simulate time passed

  1. CT_Bolt

    Simulate time passed while game is off to gain lives while not playing

    Ok soo this one is a bit complicated... I have a time system working in the game (using Orange Time System by Hudell). The time system doesn't use real time and is more like a counter that counts seconds, minutes, etc. I use this to determine when to give the player a life. (Similar to...
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