Hi all! Hopefully this is the right place to ask this (I'm new...!).
I'm brainstorming how to create an item that is similar to the ladder from the Legend of Zelda on the NES - it allows players to traverse one tile into any body of water and allows to cross one tile-wide rivers. It basically creates a one tile max bridge under the player.
I'm thinking this will have to use region tiles, but I'd love to streamline this as much as possible.
The only way I could think to do this 100% would be to have events on every body of water, with a switch turned on once the player obtains the key item that change the graphic and mobility while under the player.
Any ideas would be appreciated! I'm still very new to JS.
I'm brainstorming how to create an item that is similar to the ladder from the Legend of Zelda on the NES - it allows players to traverse one tile into any body of water and allows to cross one tile-wide rivers. It basically creates a one tile max bridge under the player.
I'm thinking this will have to use region tiles, but I'd love to streamline this as much as possible.
The only way I could think to do this 100% would be to have events on every body of water, with a switch turned on once the player obtains the key item that change the graphic and mobility while under the player.
Any ideas would be appreciated! I'm still very new to JS.