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[SOLVED] Trying to Get Game to Smaller Meg Size...

MinisterJay

Administrator
Staff member
Administrator
The game was way up there, so I removed all battlers that were not being used, deleted all sv content, non-used parallaxes and titles, etc. That knocked my 9 map game down to 265 megs. I then used a MV Stripper application, and that reduced it to 210 megs. While painstakingly uploading to mediafire, I noticed so many files that were being uploaded, but were not going to be used. It there a place to find out what the absolute minimum files that are needed to properly operate the game. Can we delete unused plugins, unused animations, unused weapons, skills, states, etc?
 

eivl

Local Hero
Xy$
0.00
You only need the assets that you use, so you can delete anything that is not used.
Plugins do not take up space, images and sound does.
 

MinisterJay

Administrator
Staff member
Administrator
You only need the assets that you use, so you can delete anything that is not used.
Plugins do not take up space, images and sound does.
Thanks @eivl. Does that include tilesets? I am using parallax mapping, and the only tiles I use are the inside and outside buildings. Those animation ones take up a lot of space. I will do some test removals. Again thanks.
 

eivl

Local Hero
Xy$
0.00
make a custom tile set that include only the assets you are using.
You can offcource delete from the large PNG file, an empty big png file is not that larger then an optimized smaller one.
for you just edit the outside building tile set and delete the stuff you do not need. remove everything else.
 
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