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Specific Events dissapeared.

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Vangamon

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So currently my game isn't running the way I want it to. for some odd reason when I ran my game, my two specific events are not triggering. I've been playing around with this for quite sometime now. I'm only asking because I have not found a thread about my specific problem on google or on rpgmakermv.co.

The screen shots are what I have for the event(s).

.:If things become too complicated on my issue. If one has time for it. One may message me and I will genuinely give a copy of my project so one can thoroughly help inspect/find the problem:.

Additional note: These events were previously working before, hence my title. Thank you.
 

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Vangamon

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What have you added just prior to events not working?
I've added quite a lot to be honest. I thought those were forever fine, so I didn't bother checking up on those events. But once i ran the game, they weren't activating and now I'm confused on how to make them work again.
 

Vangamon

Villager
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Do you test it often?
I test often, but I've figured out why it was acting up. It was because it wasn't reading the first event page, since the second had more priority. To fix it, I split the event into two seperate events and now it works perfectly. Although there is a fall back which is the event isnt where it was originally, but i improvised and fixed it.

Thanks for trying to help. I will from now on save and test every time I change something.
 

Dad3353

Praised Adventurer
Yes, it's good practise to archive versions as the project develops. Depending on the nature of the evolution, I could well put aside two or three versions a day. It only takes a couple of minutes to 'zip' up the whole caboodle, re-name the 'zip' to 'Xxxx ver nnn' and it's done. I tend to keep such archives for a while until either the project is really finished, or there's no point in rolling back, as it's progressed so much. Not just game projects, either; when composing I do exactly the same for my music. I regularly duplicate the lot to a backup, too. Belt and braces, and all that.
 
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