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  1. eivl

    5 hours until i have to go to work.,.. time for a little shuteye!

    5 hours until i have to go to work.,.. time for a little shuteye!
  2. eivl

    HimeWorks plugins are now free

    Greate news! =)
  3. eivl

    Need two tweaks to the "Dead" State

    Let us say you have a Method called : Game_Enemy.prototype.mySuperMethod= function() { // It has a lot of code written inside it. }; This method is in the core file "rpg_objects.js" Question : Can i change the core files? Answer: No Question: What if i find a bug and i want to fix it...
  4. eivl

    Need two tweaks to the "Dead" State

    You must not do this.... Ok.. i will explain but i am traveling and i do not have the source files on me.. give me a few hours and i will explain how you do this ;) I wrote about it in one of my javascript tutorials, but it might be difficult to connect the two!
  5. eivl

    Hollyday / music for a short video

    well... so ;) I will render a preview so you could make the correct transitions at the end of the clip ;) It will be done tomorrow UTC time @LTN Games Close thread please!
  6. eivl

    Need two tweaks to the "Dead" State

    You just need to put it in your plugin file. do you know how to alias call a method and add your own code?
  7. eivl

    Hollyday / music for a short video

    before the 1st of Descember
  8. eivl

    Input typing

    like name input prosessing, but you are able to use the keyboard and not the arrows.
  9. eivl

    Hollyday / music for a short video

    I am cooking up something for rpgmakermv.co in adobe after effects. a short happy Xmas message and i need some sound for it. I am thinking about buying this : http://audiojungle.net/item/this-christmas/6147675?s_phrase=&s_rank=11&_ga=1.86492440.1642572219.1448153032 but maybe someone have...
  10. eivl

    next time you use the lottery, take the second one, not the first! ;)

    next time you use the lottery, take the second one, not the first! ;)
  11. eivl

    Using MIDI Files in MV

    It is like the difference between a video game and a video. video contains sampled data in order so that it can show you pictures one at the time giving you a movie. a video game contains instructions on how to render the scene so it looks like you are watching a movie. makes sense? Edit: i...
  12. eivl

    Input typing

    Hello, could someone please look up how input typing works in MV. Can you not use a keyboard by default? I do know what you need touch support for it to work on mobile, but what if you want to develop for the desktop?
  13. eivl

    [Scripting] How to increase Enemy variable?

    No need to put formulas in note tag, the plugin will do what is needed. there is no stopping you running formulas, but it is not needed for this in my honest opinion. you would need something like this : <SensoryMod> Variable: 12 IncreaseValue: 1 </SensoryMod> and you put this on the enemy...
  14. eivl

    Plugin LTN's Window Pop

    How nice! just bother me with anything, PM or skype if there is anything more ;)
  15. eivl

    Need two tweaks to the "Dead" State

    Game_Battler.prototype.removeBattleStates = function() { this.states().forEach(function(state) { if (state.removeAtBattleEnd) { this.removeState(state.id); } }, this); }; This is quite useful! That is a bug, it has to be moved inside the if statement. looks...
  16. eivl

    Need two tweaks to the "Dead" State

    yes, this is exactly what you should do. don't know, just test it ;)
  17. eivl

    [Scripting] How to increase Enemy variable?

    give me an example of what you write in your notebox and how would you like the variable to be? should it increase all the time until it has a power level of 9000 or do you want it to reset after x amount?
  18. eivl

    Need two tweaks to the "Dead" State

    Would a combination of both be an idea? make your heal skill remove the state and then heal. There is something called : BattleManager.processVictory you would have to set HP to dead members here. and also remove the KO state
  19. eivl

    Working hard! now i can get back to doing something fun! ;)

    Working hard! now i can get back to doing something fun! ;)
  20. eivl

    [Scripting] How to increase Enemy variable?

    There is no "if enemy dies" check in the game. you would have to change the core game to do this, in fact, you would be writing a new battle system in this case. I can explain how you could do this if you want but it would require a lot of JavaScript knowledge. Here is the code for what...
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