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  1. Companion Wulf

    It's finally here: Holidays! Officially doesn't start til the 18th, but still off the rest of...

    It's finally here: Holidays! Officially doesn't start til the 18th, but still off the rest of the week, so YAY!!
  2. Companion Wulf

    No chance. ;) 3 more shifts at work and I have 2 1/2 weeks off! :D

    No chance. ;) 3 more shifts at work and I have 2 1/2 weeks off! :D
  3. Companion Wulf

    Keeping busy, with game dev, writing, MV video tutorials, other projects, chasing the gas...

    Keeping busy, with game dev, writing, MV video tutorials, other projects, chasing the gas company, and somewhere in between sleep!! 0_0
  4. Companion Wulf

    SOLVED player set password problem

    I was ninja'd by @LTN Games (again?!). ;) I was using a slightly different method by creating a blank Actor (without needing to reset the name to an empty string). And had a headache trying to pass it to the V control character. That is, until I realised the correct way of doing it (from...
  5. Companion Wulf

    Name one thing that you added to your MV Project today

    Ah, well, you can use the Name Input Processing event command. http://blog.rpgmakerweb.com/tutorials/password-input-using-actor-names/ It's for VXA, but it should work in MV as well (maybe with a bit of tweaking).
  6. Companion Wulf

    Name one thing that you added to your MV Project today

    @CynicSyndrome You have some amazing concepts. The only one I know of is the Text Input Window plugin. http://forums.rpgmakerweb.com/index.php?/topic/52197-text-input-window/ You could work something on the same principle. It shouldn't be too much work to replace the entered text with * for...
  7. Companion Wulf

    Name one thing that you added to your MV Project today

    Well today (technically yesterday), inspired by something that RPG Maker Web said on Twitter about game magic, I finally conceptualized the basic systems for Otherworld and Gaia's Dream. Each is different, using different mechanics, but still technically "magic". It's funny how inspiration comes...
  8. Companion Wulf

    In 2 weeks I have 2 weeks vacation! Can NOT wait!!!

    In 2 weeks I have 2 weeks vacation! Can NOT wait!!!
  9. Companion Wulf

    I don't watch it but hear about it at work. So it's Germany v France & Portugal v Wales. (I have...

    I don't watch it but hear about it at work. So it's Germany v France & Portugal v Wales. (I have to support the Welsh team, of course! They're come a LONG way from where they were!)
  10. Companion Wulf

    Not as bad as me putting the milk in the cupboard and the coffee in the fridge. My other half...

    Not as bad as me putting the milk in the cupboard and the coffee in the fridge. My other half likes to share my sometimes-absentmindedness...a LOT. ;)
  11. Companion Wulf

    Name one thing that you added to your MV Project today

    While I'm counting down until my two-week vacation (2 weeks left!!), I've been brimming with ideas. Many of these haven't been done. I've been completely distracted by Ys: Origin. Ahem! Inspired by something that @Sinnistar and I touched upon awhile ago, Otherworld is officially having its own...
  12. Companion Wulf

    Otherworld: Choosing your starting character - Anna, Jack or Swan - is now official. Work on the...

    Otherworld: Choosing your starting character - Anna, Jack or Swan - is now official. Work on the plugin's started. http://wp.me/p6lf81-pC
  13. Companion Wulf

    Sage's Art

    Absolutely loving your artwork! And I admire people who can create art in paint programs, not something I've ever been able to do. My favourite medium is watercolours as well. Back when I was in school (quite some time ago now), I did a pencil shade/watercolour blend of the earth with nuke...
  14. Companion Wulf

    Randomize Title/Loading/Game Over Images Plugin (RMMV) [Deleted]

    Companion Wulf submitted a new resource: Randomize Title/Loading/Game Over Images Plugin (RMMV) - Randomize backgrounds on the Title and Game Over screens, and Loading... images. Read more about this resource...
  15. Companion Wulf

    RPG Maker Extra Message Codes Plugin (RMMV) - Add 3 More Control Characters

    Control codes added: Party leader name Number of steps Save menu status (enabled/disabled) Also fixed a bug where "Unknown" now displays (instead of a blank) if no map display name is set.
  16. Companion Wulf

    Extra Message Codes Plugin (RMMV)

    Companion Wulf submitted a new resource: Extra Message Codes Plugin (RMMV) - Adds some extra Message Box control characters, such as battles won and number of followers. Read more about this resource...
  17. Companion Wulf

    RPG Maker Extra Message Codes Plugin (RMMV) 1.6

    Name: Extra Message Codes Plugin Version: 1.6 Author: Companion Wulf Release Versions: 1.6 (Public) - 27 November 2016 1.5 (Public) - 5 August 2016 1.1 (Public) - 28 June 2016 1.0 (Public) - 24 June 2016 NOTE: This is no longer being updated as a separate plugin. It's being integrated as a...
  18. Companion Wulf

    I finally caught up. An whoooah!

    I finally caught up. An whoooah!
  19. Companion Wulf

    Cache/Memory Problem (Paid)

    As of this moment, there's no official release date. They'll announce it when it's ready - hopefully soon - but until then, there's no easy fix for the memory/cache problem unfortunately. Can't wait until it's finally laid to rest. ;)
  20. Companion Wulf

    Fantasy Castle Title1

    Companion Wulf submitted a new resource: Fantasy Castle Title1 - A fantasy castle with dragons flying overhead. Read more about this resource...
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