Indie Dev

Hello Guest!. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, sell your games, upload content, as well as connect with other members through your own private inbox!

Search results

  1. CT_Bolt

    My First Map & Adding Parallax

    Here are some useful links/tutorials/demo: http://mvplugins.com/search/parallax/page/1 https://galvs-scripts.com/2015/10/30/mv-layer-graphics/ https://forums.rpgmakerweb.com/index.php?threads/kaus-ultimate-overlay-v1-11-new-added-sprite-fixes-snippet-plugin.48593/ Nice looking map. A few...
  2. CT_Bolt

    With the right setup I'd say parallax mapping would be the best. As long as you have the right...

    With the right setup I'd say parallax mapping would be the best. As long as you have the right setup it really doesn't limit in any way I can think of except for not using the Map Editor of MV (which is still pretty limited). ☺
  3. CT_Bolt

    Help with Event Picture Transparency & Fixed Position?

    This plugin will bind the picture to the map allowing you to keep the picture in the same place: http://mvplugins.tordamian.com/plugins/bind-pictures-to-map/ As for "The picture's supposedly 'transparent' tiles are showing."... may I take a look at what picture file your using?
  4. CT_Bolt

    Changing Battle Back

    Have you tried this plugin? http://himeworks.com/2015/11/change-battleback/ Also found this... kinda cool, total random find though. http://sumrndm.site/battle-back-scroll/
  5. CT_Bolt

    Help with variables

    Here you go. I've also made a very small demo. (cool) Write:Read:Read/Write Demo: Click Here to View Sorry I'm just now seeing this (10 days later).(slanty) Let me know if this helps. (glad)(thumbsup)
  6. CT_Bolt

    Need help with battle animation!

    This is a bit confusing, let me see if I understand... You battle the NPC then once you've defeated the NPC, still in the Battle Scene you want the NPC to change to "join party" group of frames? (eg. "jump up and down") ...or did you just need an Animation to play? (eg. Firework effect) Do...
  7. CT_Bolt

    BGM and BGS took like 3 - 4 seconds to play

    I know you've said you're using an older version and this thread can be closed but I these plugins might help. Won't work for the sound test but might help you for "in game". http://mvplugins.tordamian.com/plugins/preload-manager/...
  8. CT_Bolt

    Change Event Graphic

    CT_Bolt submitted a new resource: Change Event Graphic - Easily change single or multiple event graphics via script call. Read more about this resource...
  9. CT_Bolt

    RPG Maker Change Event Graphic 1.5

    Description: This plugin will allow you to easily change single or multiple graphic/direction of events, players, followers, & actors to be changed via script calls. Including a few extra features. (glad) How to Use: The following are used in a script (or script call from the event command)...
  10. CT_Bolt

    Can i change an Event Image without using a switch, variable or second event page

    See spoiler for how to do this, but I've now made a plugin to simplify this issue. [/B] Alternative way using Javascript would be the following... Javascript: var event_Id = 1; var character_index = 0; var character_filename = "filename"; var direction = 2...
  11. CT_Bolt

    Simulate time passed while game is off to gain lives while not playing

    I had the same thoughts... however it doesn't even appear to be catching I have an alert command in the function now, but nothing pops up. I would have thought that it should pop up right before exiting but it doesn't.
  12. CT_Bolt

    Simulate time passed while game is off to gain lives while not playing

    Sorry for the delayed reply, I've decided to add just a few more tweaks before I send it along. (puppy eyes)(cute) Currently I'm really struggling to find when the program is terminated though. (ex. Red "X", Alt + F4, ↰ on Phone). Any idea how this could be accomplished... I've tried the...
  13. CT_Bolt

    Simulate time passed while game is off to gain lives while not playing

    Thanks for the reply, it was helpful to get your perspective on this. (cheeky) I believe I did manage to solve this. I re-wrote the function and came up with the following: var calculateAddedHearts = function(){ var howManyMinutesForHeart = 2; // If Hearts < Max Hearts From Timer if...
  14. CT_Bolt

    Simulate time passed while game is off to gain lives while not playing

    Ok soo this one is a bit complicated... I have a time system working in the game (using Orange Time System by Hudell). The time system doesn't use real time and is more like a counter that counts seconds, minutes, etc. I use this to determine when to give the player a life. (Similar to...
  15. CT_Bolt

    Is it possible to turn Plugins on and off ingame?

    Not exactly due to the fact that all plugins are loaded at startup so the functionality can work when you need it. Many plugins like this overwrite the existing functions completely to achieve such results. That said most likely this would best be achieved by contacting the developers and have...
  16. CT_Bolt

    Play animation at exact X, Y location

    My hero! Haven't tested it yet but yes this definitely looks like exactly what I need. (cool)(thumbsup) Thanks again for the help! (icecream)
  17. CT_Bolt

    Play animation at exact X, Y location

    How would I play an animation at X, Y pixel location, rather than where the player/event?
  18. CT_Bolt

    Glowing Mirrors

    Sorry I wasn't around to reply. Glad you've got it working. I've not been very active lately. Work and such. Please someone help get me out of retail. lol @Dad3353: Thanks for answering this. (cool)(icecream)
  19. CT_Bolt

    Phone Plugins/Scripts?

    I was just wondering how do I find out the screens orientation on a phone? ...or even force it to be only displayed one way even if not locked in the phone settings? Also are there any plugins with certain features specially designed for phones? Is any of this possible? (I'm sure there would be...
  20. CT_Bolt

    Why aren't there more map battle systems?

    Absolutely! It's all about how it is utilized. (wink)(thumbsup) Zelda, Secret of Mana, Illusion of Gaia are some good examples of on map real-time Action Battle System games. Chrono Trigger has an excellent battle system where contact with enemies on a field map initiates a battle that occurs...
Top