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    Using incentives to solve problems

    This topic aims to incite you to think about how incentive can be used to solve problems Let's begin by citing this video from Extra Credits: Now my focus will be on the cobra example(1:09 - 1:35). Wikipedia has an article named Cobra effect specifically about this. (On a side note: In this...
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    DoubleX RMMV Status Bars

    DoubleX submitted a new resource: DoubleX RMMV Status Bars - Lets you use bars to show battler statuses on their sprites Read more about this resource... Updates * v1.01a(GMT 1400 12-8-2017): * 1. Lets you set the status bars to show the...
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    RPG Maker DoubleX RMMV Status Bars v1.01a

    Games using this plugin None so far Parameters Notetag Plugin Calls Configurations Video v1.00a v1.01a+ Prerequisites Abilities: 1. Nothing special for most rudimetary use cases 2. Little RMMV plugin development proficiency for most ordinary uses 3. Some RMMV plugin development...
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    DoubleX RMMV Popularized ATB SE

    DoubleX submitted a new resource: DoubleX RMMV Popularized ATB SE(Test Ver) - Lets users add SE to be played when battlers become able to act Read more about this resource... Updates v0.00b(GMT 0700 29-11-2015): 1. Increased this plugin's compactness and readability Updates Added this video...
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    DoubleX RMMV Dynamic Settings Compatibility

    DoubleX submitted a new resource: DoubleX RMMV Dynamic Settings Compatibility - Fixes DoubleX RMMV Dynamic Settings compatibility issues Read more about this resource...
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    RPG Maker DoubleX RMMV Dynamic Settings Compatibility v1.00a

    Games using this plugin None so far Addressed Plugins Prerequisites Nothing special Terms Of Use Changelog
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    DoubleX RMMV Item Cooldown

    DoubleX submitted a new resource: DoubleX RMMV Item Cooldown - Lets you set skills/items causing users to cooldown after using Read more about this resource...
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    RPG Maker DoubleX RMMV Item Cooldown v1.00a

    Games using this plugin None so far Parameters Notetag Plugin Calls Video Prerequisites Abilities: 1. Nothing special for most ordinary use cases 2. Little RMMV plugin development proficiency to fully utilize this Instructions Terms Of Use Changelog
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    DoubleX RMMV Item Charge

    DoubleX submitted a new resource: DoubleX RMMV Item Charge - Lets you set skills/items to need turns to charge before using Read more about this resource...
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    RPG Maker DoubleX RMMV Item Charge v1.00a

    Games using this plugin None so far Parameters Notetag Plugin Calls Video Prerequisites Abilities: 1. Nothing special for most ordinary use cases 2. Little RMMV plugin development proficiency to fully utilize this Instructions Terms Of Use Changelog
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    DoubleX RMMV Popularized ATB Countdown

    DoubleX submitted a new resource: DoubleX RMMV Popularized ATB Countdown - Lets users set some states updating turns per specified seconds Read more about this resource... Updates v1.00b(GMT 0400 16-7-2016): 1. Changed auto removing timing of countdown state to "patb_countdown" 2. Increased...
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    DoubleX RMMV Dynamic Settings

    DoubleX submitted a new resource: DoubleX RMMV Dynamic Settings - Lets users change some system settings in game and save them Read more about this resource...
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    RPG Maker DoubleX RMMV Dynamic Settings v1.00a

    Games using this plugin None so far Parameters Plugin Calls Configurations Instructions Prerequisites Abilities: 1. Little RMMV plugin development proficiency for most basic usages 2. Some RMMV plugin development proficiency to fully utilize this Terms Of Use Changelog
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    DoubleX RMMV Targeting Hotkeys

    DoubleX submitted a new resource: DoubleX RMMV Targeting Hotkeys - Lets you set some hotkeys selecting actor/enemy target by index Read more about this resource...
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    RPG Maker DoubleX RMMV Targeting Hotkeys v1.00a

    Games using this plugin None so far Configurations Plugin Calls Prerequisites Abilities: 1. Nothing special for most ordinary use cases 2. Little Javascript coding proficiency to fully utilize this plugin Terms Of Use Changelog
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    Help with VictorSant's Battle Status Menu and ATB?

    From Victor Sant's thread in RMW: I guess you've to expose all the plugin settings here :)
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    DoubleX RMMV Unison Item

    Updates DoubleX RMMV Unison Item Default: v1.00c(GMT 0100 1-1-2016): 1. Fixed undefined SceneManager.scene by using $gameParty.inBattle() This plugin: v1.00c(GMT 1300 31-12-2015): 1. Fixed writing getter contents directly instead of using String bug Updates DoubleX RMMV Unison Item Default...
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    DoubleX RMMV Popularized ATB Hotkey

    DoubleX submitted a new resource: DoubleX RMMV Popularized ATB Hotkey - Lets users set some hotkeys to select various inputable actors Read more about this resource... Updates * v1.00b(GMT 0500 11-8-2017): * 1. Fixed actors selected by...
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    RPG Maker DoubleX RMMV Popularized ATB Hotkey v1.00b

    Games using this plugin None so far Configurations Plugin Calls Video Prerequisites Plugins: 1. DoubleX RMMV Popularized ATB Core Abilities: 1. Little Javascript coding proficiency to fully utilize this plugin Terms Of Use You shall keep this plugin's Plugin Info part's contents intact...
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    Using OODA to write battler AI

    First, let's cite what OODA is: - OODA loop - The Tao of Boyd: How to master the OODA Loop - Unlocking the power of Colonel John Boyd's OODA Loop After reading all those, you, as a game developer, might wonder: How can we use OODA to write battler AI? Let's start with exploring the following...
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