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  1. Sinnistar

    Mazi Raia: The First Destiny Demo

    Yep and tight spaces combined with quicker patrols just make it more intense lol. I like challenging games myself (glutton for punishment....sometimes too much heh) and that's what makes it fun for me. The updated demo will be available in like 11 minutes, I hate how slow the uploading is...
  2. Sinnistar

    Sinnistar falling in here....

    Yeah, there's usually like 50 ways to do one event, something simple even like switches o.o (I do a two step switch process, so it's odd compared to someone doing a 6 step one or such). I just don't like doing it the lengthy way heh. My way works most the time on stuff so I find it fun. You'll...
  3. Sinnistar

    Mazi Raia: The First Destiny Demo

    Makes sense. It's one of the few things I was told about a long time ago with RTP but I never seem to remember it lol. Good to know! I'ma have to make that change to all the "patrolling" events lol. I want it to be a challenge, and without that being proper it isn't difficult at all heh.
  4. Sinnistar

    Mazi Raia: The First Destiny Demo

    Is it event touch and not player touch? I always get confused on things like that so it wouldn't surprise me lol. It's important because there's several levels in the game that puts this mechanic into the puzzles.
  5. Sinnistar

    Sinnistar falling in here....

    xD I have already made use of that demo section with my first project. It still has a few things I need to get situated, but the game is actually completed now with it's rough draft. Now it's down to refining and stylizing heh. (It is simple so it literally only took about a month, but I was...
  6. Sinnistar

    Mazi Raia: The First Destiny Demo

    Alright heh, I should clarify something about the beginning. It's someone giving the best award to the main character "after" she has completed the entire game. However, as you quickly become aware, she was not actually there. As for that area where you hear the growl, that's because there are...
  7. Sinnistar

    Looking for Artists & Mappers

    I may be able to help you design some questlines. I'm known for being able to pull together some unique ones xP. I don't really know how to do quest chains with the same npc though, but if it involves something like "retrieve item from creature, deliver item, get different item in return, trade...
  8. Sinnistar

    Pixel artist and math genius for huge open world Adventure-RPG

    Useless? No way! I can always put a musician to work LOL xP I am actually friends with a pretty good one too though. He goes by Symphonic Madness on Youtube. Makes some pretty good game soundtracks. He's a bit strict on when he'd do it for a project though, since he's been ripped off before on...
  9. Sinnistar

    Character Select [Deleted]

    Heh, this is something I was actually looking forward to having with my next project. I want to be able to choose between a few different starting characters, which then will determine which story is played. Inspiration behind that idea is clearly Spectral Souls, that old psp game with 3...
  10. Sinnistar

    Sinnistar falling in here....

    Like a falling star! Get it? Anyhow, I'm Sinnistar, lead developer of Sen Rufu Studios and War of the Wolf Games. I look forward to meeting some awesome people who are skilled with this stuff moreso than myself. I'm still new to the new engine, but have done quite a bit of work with other...
  11. Sinnistar

    Mazi Raia: The First Destiny Demo

    Sinnistar submitted a new resource: Mazi Raia Demo - Maze Game, RPG, Adventure, Demo, SenRufu, Sinnistar Read more about this resource...
  12. Sinnistar

    RPG Maker Mazi Raia: The First Destiny Demo Current Version 1.3

    Mazi Raia is a puzzle adventure game heavily influenced by RPGs. It has a simplistic story using the bare minimal from the MV RTP itself with barely any additions to that. That being said, it still offers an enjoyable and original story that is sure to amuse the player. If you like to think...
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