Indie Dev

Hello Guest!. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, sell your games, upload content, as well as connect with other members through your own private inbox!

Changing the lock status of an actor while in a transformed state?

Damenshi

Villager
Xy$
0.00
First and foremost, greetings.

Now, I understand this may be a simple question, all things considered, but I'm admittedly rather terrible at scripting. In short, I need all the help I can get...

In any case, I'm currently using Yanfly's Party System, Actor Party Switch, as well as the Battle Engine/Buff and States Cores (Among others, for what it's worth). The current idea is to create an actor transformation that locks the ability to switch out a given actor (in this case, Id 8) during said transformation, then re-enable switching once the state ends. The transformation aspect is already in place, but I for the life of me can't quite figure out how to lock/unlock the actor as necessary. I assume I need to call a plugin command, but unfortunately, I'm about as adept with javascript as I am trying to break concrete with a plastic spork...

Regardless, any and all help is appreciated.
Cheers.
 
Top