So, when an enemy dies, an variable would increase by x amount.
idea was made by @Adlw
You can make it so skills or weapon increase in power after use.
You can use this to track how many enemies you have killed.
I have everything more or less done, but i want to know if there are anything else i should include.
idea was made by @Adlw
You can make it so skills or weapon increase in power after use.
You can use this to track how many enemies you have killed.
I have everything more or less done, but i want to know if there are anything else i should include.