LiberationB
Villager
- Xy$
- 0.00
Hello Programmers!
I'm making a puzzle map and I wish to make a pillar (doesn't really matter which) crumble when interacted with.
I've gotten the bottom half to "dismantle" by using self-switches, but I cannot figure out how to make the top half seemingly invisible?
I have tried the following:
switches
self-switches
variables
conditionals
event erase
Please help!
LiberationBattle
I'm making a puzzle map and I wish to make a pillar (doesn't really matter which) crumble when interacted with.
I've gotten the bottom half to "dismantle" by using self-switches, but I cannot figure out how to make the top half seemingly invisible?
I have tried the following:
switches
self-switches
variables
conditionals
event erase
Please help!
LiberationBattle