cake maker
Villager
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Hi all,
Trying to get a truck event to hit a player (detected with event touch) whereafter the player is squashed for a few seconds and HP is deducted. But as soon as the truck hits the player, I was hoping it would continue it's route to it's finish, but it doesn't, because it's on the same z index as the player, and must be in order for event touch to work. So instead of continuing the orders from it's parallel event, it cancels the movement route and starts again, disappearing and reappearing at the start of it's route.
I'm hoping to set it up so that as soon as it hits, it's z-level goes above the player, appears to drive over the squashed hero, and continue it's course, but I fear this won't be possible without a script.
Any ideas?
Thanks,
Cake
Trying to get a truck event to hit a player (detected with event touch) whereafter the player is squashed for a few seconds and HP is deducted. But as soon as the truck hits the player, I was hoping it would continue it's route to it's finish, but it doesn't, because it's on the same z index as the player, and must be in order for event touch to work. So instead of continuing the orders from it's parallel event, it cancels the movement route and starts again, disappearing and reappearing at the start of it's route.
I'm hoping to set it up so that as soon as it hits, it's z-level goes above the player, appears to drive over the squashed hero, and continue it's course, but I fear this won't be possible without a script.
Any ideas?
Thanks,
Cake

