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Invisible Events In (or out of) Range 1.0

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Mr. Trivel

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Mr. Trivel submitted a new resource:

Invisible Events In (or out of) Range - Allows events to appear or disappear depending how close the player is.

Name: Invisible Events In Range

Version: 1.0
Author: Mr. Trivel
Created: 2016-01-28

What does it do?
Allows events to appear or disappear depending how close the player is.

Screenshots:


How to use?
Use "Comment..." command under Flow Control for tags.

<Hidden: [TYPE] [RANGE]>
TYPE - in/out, if "in" - enemy will be hidden if player is within the RANGE.
if "out" - enemy...
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