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Is there a list, how to access "in-game things"?

ImInneren

Villager
Xy$
0.00
Hello :)
First, thank you, that I can be a part of your community.
I come from germany, so please excuse my bad english if I have one :D
I am "Asperger Autism", so I learn a different way. That´s why it seems I need your help.

Well, programming is a whole logical thing. And I understand it very well. BUT:
I don´t know, how to access to "in-game things". For example:
I found out: Weapons I can call via
--> $dataWeapons[#number]

But how is it with ALL other things? Like variables, picture-number and so on?
Can anyone help me please? :)
 
Last edited:

LTN Games

Master Mind
Resource Team
Xy$
0.01
There is no offical documentation to find out all of this, the most you can do is go through the core scripts and find some main functions. There is a Script Call list availab which contains most event commands as scripts. It don't contain all of them but it should help you out some.
MV Script Calls
 

ImInneren

Villager
Xy$
0.00
@LTN Games This is really helping :)
Now I have another question, I can´t find anything about it.
Let´s say I want to have a clock. I have pictures for the hands. Its normal rotation is to north with the tip.
Now, if I have a variable that counts the in-game hours, and we say it is 6, so the rotation should be 180 degrees of my picture.
How can I handle this?
 
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