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MV Gameplay!

Xyphien

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Xy$
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Someone got the luxury of being able to use MV and make a quick game. Here is his gameplay of his own game. This will give you some awesome examples of how the system looks, feels, etc. He goes and explains a lot of stuff, and shows you about it. It's absolutely amazing!

 
Do you think it'll be an option to have NPC-like enemies that are sprite-sized and have the regular bouncy movement and attack motions? I'm talking about that shop lady that was a regular person, and then in battle became a static, flashing (rather than slashing) combat sprite. Any word on this?
 
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