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Question about Monsters

Xenwing

Towns Guard
Xy$
0.00
I have seen players having monsters moving in battle and have some monster bigger then others. Does anyone know how to make them move and change theirs sizes also?
 

Zebestian

The Artist formerly known as Kaimen
Resource Team
I'm not quite sure what you mean by "moving". Do you mean fully animated sprites? Or do you mean simple effects such as hovering for example? If it's the latter I bet that a script/plugin is responsible for that. I have used similar ones back in one of my VXA projects.
As for the size of graphics. There's a lot of possibilities for you to resize a graphic. You just need a program you can import the graphics into and resize them. Just be warned that making a small graphic bigger is gonna lower the overall quality of the graphic. :)
 

MinisterJay

Administrator
Staff member
Administrator
There are plugins that can make the SV monsters act like the SV actors. This takes a little work. The plugin is called Rexal Plugin_AnimatedSVEnemies.js . This takes a little work. It requires making SV_Enemies into SV_Actors basically. You will have to have an SV_Actor counterpart for the enemy named exactly the same as the one in the SV_Enemies folder. If the battler is larger than 64 X 64, make sure both are named with an ! in the front of the name. Have you ever modified an SV_Actor sheet?
 
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