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Teleporting the actual event location

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Neil London

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I am trying to set up a city scene where cars are on the road and instead of mapping out a return route for a car I want a Car to reach one end of the map, change sprites and teleport back to the start of its original move route to repeat the same move route and rinse repeat. That way I have "multiple" vehicles running the same route and there is less eventing needed. How can I teleport the event back to it's starting position?

Does this make sense?

Thanks in advanced,

Neil
 
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