Indie Dev

Hello Guest!. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, sell your games, upload content, as well as connect with other members through your own private inbox!

Update Woes

Alkmayix

Villager
Xy$
0.00
I'm not sure how to really fix this but when I installed the update for MV I have a really odd problem when I launch my game. While on my world map there are rows of my water that don't animate at all and it still looks bad in general. I'm not running a garbage computer by any means but I was really hoping they'd have fixed the water problem (old version doesn't have the random rows of unmoving water but water super lags my machine). The map's not super huge (63x40) but when I walk around most water animates fine, but then I get 1x40 (all the way across) in random patches of my world map; anyone else having this issue or happen to know a fix for this? I had this happen from a clean install of the update and not from 1.0 updated to 1.1 in case that helps.
 

LTN Games

Master Mind
Resource Team
Xy$
0.01
I know in this update they fixed an Auto tile bug. Have you tried erasing that row of tiles and placing the animated water tile again? This may fix the problem.
 

Alkmayix

Villager
Xy$
0.00
I know in this update they fixed an Auto tile bug. Have you tried erasing that row of tiles and placing the animated water tile again? This may fix the problem.
I did actually, the bugfix was in regards to water tiles causing a massive memory leak and made people lag even on the best machines and for some looks choppy with the fix (myself included). I got this issue after the update though which is rather annoying.
 
Top