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  1. eivl

    Ask the Owner Anything

    Have you served in the armed forces? what is your feeling towards the military?
  2. eivl

    Do Some Forum Sections Not Count Towards the Discussions Count?

    It is common practice, if you have a spam-able thread it does not generate "rating" or whatever you call it ;) Also that is why normally double posts are no-go, but here they get joined together! Awesome!
  3. eivl

    Mini Map Stamina Dash plugin Enemy Death counter stay tuned for the Advent Calendar!

    Mini Map Stamina Dash plugin Enemy Death counter stay tuned for the Advent Calendar!
  4. eivl

    3 unannounced plugins are done!

    3 unannounced plugins are done!
  5. eivl

    how could I make an item search system

    You would control it with a random variable and a conditional branch. This example above the variable is set within the range of 0-100 and it is split in two parts, what happens from 0-94 and from 95-100 this is the basis, you can ofc make a self switch at the end so that you only can try...
  6. eivl

    Appreciating the Small Things in MV

    I like that plugin manager ;)
  7. eivl

    Stamina / Dash [Beta]

    I regeneration is not controled in that version, it is as intended but will be changed :) Rewriting the entire plugin with the help of someone from rpgmakerweb Code is so heavily influenced by him so i am not sure it will be free for commercial use, trying to sort it out. Copyright would be his...
  8. eivl

    Transfer Save Games

    DataManager.makeSavefileInfo = function() { var info = {}; info.globalId = this._globalId; info.title = $dataSystem.gameTitle; info.characters = $gameParty.charactersForSavefile(); info.faces = $gameParty.facesForSavefile(); info.playtime =...
  9. eivl

    how could I make an item search system

    You are on the correct track, is the question how to write the conditional branch or is the question how you would split high and low chance item drop?
  10. eivl

    Limited Sight EX [Deleted]

    You are correct, but my original question was why you use it when you have Soulpour777 var Imported = Imported || {}; Imported.LimitedSight = true; var Soulpour777 = Soulpour777 || {}; You could just as easily save everything in the Soulpour777 namespace. What Imported looks like is when...
  11. eivl

    Limited Sight EX [Deleted]

    I see.. Well the import object looks like something you would do in ruby and not JS, but i see that it is personal preference ;)
  12. eivl

    Off to bed, @[305:@Soul] i like your stuff, will check the rest of your resources tomorrow!

    Off to bed, @[305:@Soul] i like your stuff, will check the rest of your resources tomorrow!
  13. eivl

    Limited Sight EX [Deleted]

    how clever, is it an alpha map that follows the player? and why do you use the Imported object for? you are using your Soulpour777 object for everything else. Finished reading your code, it is very clever done. Does changes done in events persist through saving and loading a game or will it...
  14. eivl

    Question about how things can work out with choices.

    A plugin makes it easier to mange, you are still just changing a variable number.
  15. eivl

    Template for creating a scene

    Plugins ;) http://ipestov.com/the-best-plugins-for-sublime-text/
  16. eivl

    Template for creating a scene

    Yes if you are a single developer, i am thinking of webstorm, even though i use it alot i like sublime better..
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