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  1. Dad3353

    Timer Problem

    You also need a 'Stop' command... :End ◆Label:End Timer ◆Control Timer:Stop ◆Text:People3(4), Transparent, Bottom I use a Common Event for Timers, I would suggest something like... When Pay 25G ◆Change Gold:- 50 ◆Set Movement Route:This Event (Wait) :Set Movement Route:◇Move Up :Set Movement...
  2. Dad3353

    Timer Problem

    @BeeTree02 ... Try making just a small, dummy Event with only the Timer part (count just 5 seconds, for instance...), just to get that part under your belt. Expand, adding functionality and test as you go. The error will show up sooner or later. In passing, the 'text' output posted is fine, but...
  3. Dad3353

    Timer Problem

    Try adding the line in Yellow... ◆Control Timer:Start, 5 min 0 sec ◆Label:Timer ◆If:Timer ≤ 0 min 0 sec ◆Jump to Label:End Timer ◆ :End ◆Jump to Label:Timer ◆Label:End Timer
  4. Dad3353

    Name one thing that you added to your MV Project today

    (Sounds of fingers drumming rhythmically on a rather resonant table, and foot-tapping, less rhythmic but more expressive... ) A bit of a novelty this evening. I had a bit of spare time and a few notions to try out, and so composed a short BGM piece. My little experiment over, I then thought...
  5. Dad3353

    Modern, Happy BGM...

    Dad3353 submitted a new resource: Modern, Happy BGM... - BGM for anyone to use; will loop correctly in MV. Read more about this resource...
  6. Dad3353

    Modern, Happy BGM... 1.0

    Here is a happy, general-use BGM of my own composition, for use in any Project. No strings attached, free; no restrictions nor conditions. The 'OGG' file may be downloaded from my Google Drive, here ... RMMV Music files ... M4a files will not loop properly yet; I'll upload them when my...
  7. Dad3353

    Hail, friends!

    Good evening, @LoreMaster , and ... ... Plenty to read and amuse you here, and lots to learn and share. Ask away if you have questions, and we'd be delighted to give feedback on any Projects that you care to post.
  8. Dad3353

    Secrets of the Vairfey (Working Title)

    @Lore ... Good luck with the Project; we'd certainly like to follow its advancement. Good stuff so far; well done.
  9. Dad3353

    Requesting help from Combat Formula experts

    @EonTripleX ... Whilst waiting for detailed replies (which I'm afraid I'm too much of a 'grasshopper' myself to give...), you may find this to be useful... Damage Formulas 101 for MV ... If nothing else, it may help clarify any advice offered, as it's well written and covers the subject very...
  10. Dad3353

    Greetings from Subworld

    Good evening, @NJ4K , and ... ... Plenty to read and amuse you here, and lots to learn and share.
  11. Dad3353

    Funky custom tile glitch

    @CeroZero ... Open the database, Tilesets, and look at the Passage marker for the relevant Tiles (top right of database screen...). If they're to forbid passage, they should have an 'x'; if they're to allow passage they should have a 'o'. You will probably find that, when you imported the...
  12. Dad3353

    How to add to, or subtract from, a referenced Variable...

    Disclaimer: I'm very new to js (although have a firm grasp on several other languages...); I'm toying with 'lightweight' one-liner script calls, not wanting to get into plug-ins and prototyping and stuff (yet...). I'm hoping that this is an easy one for the more experienced out there with The...
  13. Dad3353

    Name one thing that you added to your MV Project today

    Not too much, today. I have about a dozen Projects non-archived at the moment (ongoing Games and Demos, test-beds, try-outs for various techniques ...), and decided to update all of them to the very latest 1.3.1. No glitches, all went well; it helps not having plug-ins and the like to worry...
  14. Dad3353

    Hello People

    Good evening, @Shane Weber , and ... ... Plenty to read and amuse you here, and lots to learn and share. You may like to post your team search request in the Project Recrutement section of this forum, where it will reach its target audience..? ...
  15. Dad3353

    Fresh Frenchie Dude

    Good evening, @MinutAddiction , and ... ... Plenty to read and amuse you here, and lots to learn and share. There's more than a few French or French-speaking folks here, so you'll be quite at home..! Plenty of expertise on tap, too, if (when..?) you have questions that need answers.
  16. Dad3353

    Are RPG Gamers Ready for This....

    Jolly good, and quite a refreshing change from the hi-tech 3-D cinematics that are so prevalent (and almost impossible for mere mortals to emulate..!). Looking forward to the full Game, feature film, action dolls, sticky-tape dispenser and other marketing props. Maybe this could attract...
  17. Dad3353

    New Dude

    Never could abide the creatures, flitting about wildly. They certainly unsettle me..! @Lore ... Thanks; just when I'd run out. Excellent timing. @Phantasmguy ... 'Mosquitos suck' Indeed they do..!
  18. Dad3353

    I was told there would be Punch and Pi

    Good evening, @SirCumferance , and ... ... Plenty to read and amuse you here, and lots to learn and share. Not very skilled for now, but you'll soon be contributing in your own right, if you tap into the expertise available here. Any questions, fire away...
  19. Dad3353

    New Dude

    Oof, it's gone now (I think, and hope...). We're having work done on the house and they can't get out so easily as in the past. Hopefully they'll un-learn how to get in, too..! Panic over, stand down, folks. Nothing to see here, now. Move along, please; you're blocking the passage...
  20. Dad3353

    New Dude

    Good evening, @Phantasmguy , and ... ... Plenty to read and amuse you here, and lots to learn and share. (Sorry, have to go; there's a bat in the room...)
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