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  1. Dad3353

    New member

    Good evening, @Paskantras , and ... ... Plenty to read and amuse you here, and lots to learn and share. It's as nice a website as its members, and that includes you..!
  2. Dad3353

    World Map Discussion

    I've not (yet...) enough experience to create from the ground up, and my current Project(s...) are really all about apprehension of MV itself, so I start off with the default Maps, if they're close to meeting my needs, and modify them to suite any specific s I may have. I wouldn't have thought...
  3. Dad3353

    Another New Member

    Good afternoon, @CeroZero , and ... ... Plenty to read and amuse you here, and lots to learn and share.
  4. Dad3353

    Name one thing that you added to your MV Project today

    Not bad; not bad at all, today. Nothing really spectacular, mind; just a reasonable day's working through this Farming lark. Having got the fundamentals firmly ensconced in what's left of the Old Grey Matter, I boldly went ahead and created a Plot. Yes, just one, for now, and I'm glad I did...
  5. Dad3353

    Recomendations for Improving HUDs and menus for my future project.

    @GYIYGABITE ... Not a reply to your questions, but rather a suggestion for future posts. Could you please consider using 'spoiler' tags around your screen shots..? You will find that, if a topic is very long to scroll through, folks will be less inclined to read it, and a great deal of the...
  6. Dad3353

    Spanish

    You're lucky. Castilian is my native language. Gladly, I help as I can. I'm still new to the RPG Maker MV. I hope I get my project well. This is an international English-speaking forum, for whom many do not have English as their first language. Please ensure that ,if posting in your native...
  7. Dad3353

    Name one thing that you added to your MV Project today

    Let it be understood that the 'Like' was not for the frustration, it's just that there's no 'Commiseration' or 'We've all been there' option, and using 'Funny' seems inappropriate, too, despite the lightweight tone of the narrative. The positive side is the finding and correction of past errors...
  8. Dad3353

    New member here, Hi all.

    Good morning, @Brodeur , and ... ... Plenty to read and amuse you here, and lots to learn and share.
  9. Dad3353

    Name one thing that you added to your MV Project today

    If I may take the word 'project' from the title of this thread in a wider sense, I've spent the last few days avidly reading through posts here and elsewhere, increasing my (still feeble...) knowledge of the possibilities and limitations of MV, and shall continue to do so. Many of the questions...
  10. Dad3353

    Heyooo everyone!

    Good evening, @GYIYGABITE , and ... ... Plenty to read and amuse you here, and lots to learn and share. This site provides plenty; looking forward to seeing your contribution in due course..!
  11. Dad3353

    New mem here

    Good evening, @TheKaal , and ... ... Plenty to read and amuse you here, and lots to learn and share. Have you any Projects on the go..?
  12. Dad3353

    Greetings everyone!

    Good afternoon, @EternalLion , and ... ... Plenty to read and amuse you here, and lots to learn and share. Being 'nothing special' is a very special quality, to be cherished.
  13. Dad3353

    Minimalistic Farm Plugin!

    Well, it certainly works across several Maps in its present state. It's just that, if there is an Event 001 on one Map, and another on another Map, the plug-in acts on both. If, as part of the plug-in, the Map ID was used, I would hope it would continue to work as now, but better. It only needs...
  14. Dad3353

    Minimalistic Farm Plugin!

    Am I allowed yet another troublesome request..? No..? Drat..! Well, in that case, I'll simply relate my 'problem' (a quite definite 'First World' one, of course...). This Farm plug-in works, and works well, as long as the Event N°s are unique. Unfortunately, I have the same Event N°s on...
  15. Dad3353

    RPG Maker MV Mini-Map Plugin

    Wa-hey..! I actually got this to work, and work well..! A bit of a fiddle, as it's quite different compared to the previous mouture, but, with a dose of patience, a trial Project to go through the options and a little bit of guesswork (I was a bit perturbed by the 'region*Id*color' part in the...
  16. Dad3353

    Damage Formulas 101 (MV Edition)

    I concur wholeheartedly with Nobody_1707, in that his formula will work in all circumstances, whereas my (too hastily cobbled up...) version only works in limited cases, one of which was the case in the original post. I, too, am learning (the hard way..!) the intricacies to js syntax; sometimes...
  17. Dad3353

    What's your favorite part of making games?

    Favourite part..? Awaking with a start with a revelation as to how to implement an idea which has been evading solution for days..! I first started making games pre-IT, so multi-choice role novels was about as close as we got. Fitting a story around a spreadsheet (no, not on screen; on a...
  18. Dad3353

    Greetting from Indonesia

    Good evening, @gundambison , and ... ... Plenty to read and amuse you here, and lots to learn and share. Don't be afraid of asking questions; that's how most of us learned.
  19. Dad3353

    Damage Formulas 101 (MV Edition)

    Sorry, wrong formula (but it should work without an error message; it won't do what you asked for, that's all...). Try this... b.isStateAffected(5) ? b.addState(6): b.addState(5) I've just tested it, and it works. My Database doesn't have 'Slow' or Stop', so the numbers used are those for...
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