Indie Dev

Hello Guest!. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, sell your games, upload content, as well as connect with other members through your own private inbox!

Search results

  1. CT_Bolt

    Borderless map? Need help.

    No problem! Glad to help out. (cool)(thumbsup) Absolutely, feel free to ask anytime. (cute)(icecream)
  2. CT_Bolt

    Borderless map? Need help.

    You can set the scroll type in the Map Properties. (cool)(thumbsup)
  3. CT_Bolt

    Event page and activation method

    Have you set the priority to "same as characters"? "Player Touch Activated" at "Same As Characters" = When you "bump" into the event the event is activated. "Player Touch Activated" at "Below Characters" = When you "step on" the event the event is activated. Edit: Just re-read the OP... are...
  4. CT_Bolt

    Questions about Player coordinate on map

    That's fairly simple really... Using 2 Common Events: Before you transfer to your evented menu system... First save the player's MapID, X & Y to Variables. When you want to go back... Let me know if that works how you need it. (glad)(icecream) If this post solved your problem, please click...
  5. CT_Bolt

    Rotating Events?

    Attempting to use Moghunter's Character Motion Plugin which seems like it might work: This plugin command does rotate the event somewhat as needed:rotation_event_id : ID : ROTATION_VALUE However I'm still unsure how to make a constant 360 rotation. Any advice?
  6. CT_Bolt

    Rotating Events?

    How could I rotate an event? I have an single image of a saw blade graphic that I would like to make "spin". I would like the event to rotate around an axis, default being the center of the event graphic. I know I can load up gimp and create a sprite sheet for this effect but I'd rather just...
  7. CT_Bolt

    Resizing vx to mv

    There is a thread about it here: https://rpgmakermv.co/threads/the-best-re-sizer-possible-mostly-for-vx-ace-to-mv-with-tut.337/ Basically you can get it to look close, but not perfect.
  8. CT_Bolt

    Yanfly common event keybinding help needed!

    That sounds like a lot of extra work. Quasi has made an alternate input plugin: Quasi Input: Click Here to View Would that suit your needs?
  9. CT_Bolt

    Happy Birthday RMMV! + Contest!

    Happy Birthday RPGMakerMV.co!
  10. CT_Bolt

    Adding Two Control Variables Together

    No problem. Glad to help out. (cute) For further info this post from earlier might be useful.
  11. CT_Bolt

    Adding Two Control Variables Together

    Oh lol I just realised you're using the event command (not the script command) to set the variable... the way I original gave you is all script. To use the way you have above would just be: $gameVariables.value(1) + $gameVariables.value(2)
  12. CT_Bolt

    Adding Two Control Variables Together

    Oh sorry looks like my phone put a space between the "." & "value" It should be $gameVariables.value(1) No space, I've edited the post above to the correction.
  13. CT_Bolt

    Adding Two Control Variables Together

    Not at home right now; Just from memory i believe it is this... $gameVariables.setValue(3, $gameVariables.value(1) + $gameVariables.value(2)); Also typed on a phone (sorry if there are typo's). Let me know if that does the trick. (cool)
  14. CT_Bolt

    Change terms shown on the menu screen?

    Add this to your plugins. (cute)Should do the trick. (wink)(thumbsup) It's just a very small edit to the original core code. Let me know how that works for you. (glad) Attached a .js file for convenience. (cool)(icecream)
  15. CT_Bolt

    TypeError Problem

    Totally guessing here... Looks like you might be attempting to get a name before the map gets initialized (or at least the name variable hasn't been set). Not sure about a real fix for your problem but have you ever looked into error trapping? I think the Try Catch code block could help solve...
  16. CT_Bolt

    tap! (android) - v1.27 Removed copyright text & added another credit.

    v1.27 Removed copyright text & added another credit.
  17. CT_Bolt

    tap! (android) 1.27

    Simple, Fun, & Addictive! Bored? Have some time to kill? Looking for a challenge? Have the urge to tap something? Tap objects that appear on the screen. Unlock new stages & features by earning gold stars! Gain gold stars by tapping objects to exceeding the goals for each level! Power-ups help...
  18. CT_Bolt

    Need help showing Rewarded Interstitial Ads

    No sadly I have not completely figured this out this issue. (slanty) My game is now on Google Play (Free Download). Facebook Link: https://www.facebook.com/tap102987/ Install button on the ads still doesn't seem to be working on anything except the banner. (confused) I think it could be...
  19. CT_Bolt

    My game cannot load...

    From past experience most likely it could be attempting to load a resource (file) that either: doesn't exist mis-spelled incompatible filetype This of course could also be plugin related? Have you checked to see what resources are being used by the system/database & the map/tileset/events...
  20. CT_Bolt

    How do I add custom tile sets?

    Import the tileset image(s). In the database under the tileset tab add the images into a tileset (or make a new one). Edit the map properties & change the tileset to the one you want. Have you done all this? Hope that helps. (cute)
Top