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  1. LTN Games

    Name one thing that you added to your MV Project today

    Finished the lighting in photoshop for another cave in SQ. alsoI finished the Disable gauges plugin, and now I'm working on a scripted custom title screen for SQ. Next step is to finish the eventing for the cave & first temple and release a beta version to my testers :) So excited finally...
  2. LTN Games

    Apply to be apart of the Resource Team!

    On topic everyone please ,no more posts unless it's about the resource team. There are private messages for off topic chat.
  3. LTN Games

    2.5k member giveaway!

    Awesome I like giveaways, and 2.5k members, wow!, good stuff we're growing fast.
  4. LTN Games

    Name one thing that you added to your MV Project today

    I can't wait to see this secret project of yours. Today I got my Disable Gauges plugin 100% functional, just need to bug test and make sure it works with a bunch of yanfly plugins. I also created 5 more Npcs with the generator. I also finished up some maps I had half finished.
  5. LTN Games

    Resource Team Roles - Brainstorming & Discussion

    YAY! Congrats guys I'm happy to see you being a part of the resource team :)
  6. LTN Games

    Event Fade

    LTN Games updated Event Fade with a new update entry: Code Tweaks Read the rest of this update entry...
  7. LTN Games

    RPG Maker Event Fade - Code Tweaks

    Not sure if this was working for anyone at all, I never realized I uploaded the wrong version. I never bothered to check after I uploaded it, either way, I updated it now, did some code tweaks in the process to update old coding style etc. The proper file should be good to go now lol.
  8. LTN Games

    Wide screen assistance

    If my post has answered your question and all is well, then please choose best answer, it's on the bottom right beside the "reply" on the post I made above. If you need more help feel free to ask. (cheeky)
  9. LTN Games

    Wide screen assistance

    You can download Yanfly's Core plugin, or you can download his Screen Resolution plugin, either way both will accomplish what you're looking to do. The core engine changes a few other things in the game, and the screen resolution changes only the resolution of the game. Yanfly Core Engine Yanfly...
  10. LTN Games

    Name one thing that you added to your MV Project today

    Today I was not as productive as I would have liked but eh, as long as I started something right? I must say since this thread has started it really got me pushes for at least one thing a day, so thank you @Macro for creating this thread. Anyways I started a plugin today, it will be for Sock...
  11. LTN Games

    BBCode tables

    @Macro with any other forum software I would have to say this is true, but Xenforo was literally built for security, and is well known for this reason. I could only assume plugins made for it have to reach a certain standard before being allows to be sold and hosted on Xenforo's website. Though...
  12. LTN Games

    BBCode tables

    I can see it being useful in blogs, wiki, & resource posts, where sometimes detailed tables can be useful, I suppose it all depends on the content though.
  13. LTN Games

    BBCode tables

    Yup, you're right, nothing works, I tried everything as well. I did a bit of reading about it and I don't think the table BBCode comes packed with Xenforo forum software. Luckily I found a few plugins for it, I'll tag @Xyphien so he sees this, and I'm sure there won't be a problem adding this to...
  14. LTN Games

    [Scripting] Window_MenuStatus TP gauage ?

    Nevermind I figured it out lol, I was opening the wrong project file, the one with yanfly plugins which enable TP in all menus, I thought this was a default function for MV. I think I need to sleep more, and stop looking at code for a few days lol.
  15. LTN Games

    [Scripting] Window_MenuStatus TP gauage ?

    I looked and looked through the Window core and I can't find where it draws the tp gauge in the status section of the main menu when tp is active in the database. Inside the Window_MenuStatus is a drawItemStatus and inside that is drawActorSimpleStatus, but within that is only mp, tp, name etc...
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