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  1. eivl

    How can Politics (in game) change the entire Game Environment?

    for every opinion someone has there should be two scales. 1. How much do you care about this. 2. How important is this for you. the first one can be represented by a number from 1-100 (it does not matter) and the second one is a scalar. (https://en.wikipedia.org/wiki/Scalar_(mathematics))...
  2. eivl

    Using No Battlebacks and not Seeing a Door in Background during Battle

    So the game does not take a snapshot of the background like it does when you press menu, in stead it just renders the map. And since events are not part of the map (only a part of the map data) it is not drawn. This is a gross oversight and i will make a patch for it when i get some time to do...
  3. eivl

    Using No Battlebacks and not Seeing a Door in Background during Battle

    Are no other events drawn or is it just doors?
  4. eivl

    EuroPro Tavern

    Great ;) it is hard to remember ! Or $ where it is needed
  5. eivl

    Fluid Timestep

    eivl submitted a new resource: Fluid Timestep - Fixes MV's framerate dependent timestepping. Makes the gamespeed the same regardless of framerate Read more about this resource...
  6. eivl

    RPG Maker Fluid Timestep 2015-12-03

    * /* @help =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ * Information * =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ * For updates and easy to use documentation, please go to the plugin's website: *...
  7. eivl

    Parallax Smoothing

    eivl submitted a new resource: Parallax Smoothing - Fixes the blurring for parallax backgrounds if a non-power of 2 background is used. Read more about this resource...
  8. eivl

    RPG Maker Parallax Smoothing 2015-12-03

    Fixes the blurring for parallax backgrounds if a non-power of 2 background is used. However, there can be still a small loss in quality. To fix that, it would be probably necessary to change the way how TilingSprite is created and rendered, but thats not covered by this plugin since its probably...
  9. eivl

    Merry Christmas and a Happy Holidays!

    Does this mean i get the youtube badge? I am such a sucker for achievements in games ;)
  10. eivl

    [SOLVED] Trying to Get Game to Smaller Meg Size...

    make a custom tile set that include only the assets you are using. You can offcource delete from the large PNG file, an empty big png file is not that larger then an optimized smaller one. for you just edit the outside building tile set and delete the stuff you do not need. remove everything else.
  11. eivl

    Ask the Owner Anything

    yeah correct answer, Im bias as well regarding this subject, spent 5 years in the armed forces ;)
  12. eivl

    Wishing for diagonal sprites.

    You would as i understand the code, rewrite the entire core aspect of the game, you would then if that was not enough solve the problem that you do not have 8 directions to move but only 4, solution to the latter would be to subdivide the tile in smaller tiles and give the player the option to...
  13. eivl

    I almost missed this, but here is the solution : http://note.io/1RoPL3G

    I almost missed this, but here is the solution : http://note.io/1RoPL3G
  14. eivl

    EuroPro Tavern

    Is the name of the door animation correct?
  15. eivl

    Running out of Plugin Ideas

    Find a way to change wearable clothes, armor, weapons etc. I am not thinking about changing to a already pre drawn sprite, i am thinking about actual generating a sprite in memory from what you are wearing. You would start with a semi nude model of your char and every gear would have a note...
  16. eivl

    [SOLVED] Trying to Get Game to Smaller Meg Size...

    You only need the assets that you use, so you can delete anything that is not used. Plugins do not take up space, images and sound does.
  17. eivl

    I want some inspiration....

    I want some inspiration....
  18. eivl

    Can enyone help with character movement?

    Could you share an example of what is going on, i can not seem to get my head around what is going on. But there is no way of animating 8 directional movement without changing the core game. also 8 directional movement is not true 8 dir in the normal sense, but let me diverge a bit first. The...
  19. eivl

    [Scripting] Single Event Not All Events

    Event is a prototype of Game_Character that is a prototype of Game_CharacterBase Game_CharacterBase inherits a method called setOpacity Game_CharacterBase.prototype.setOpacity this is the method you call when you run your own Game_Event.updateOpacity. information on the events are stored in...
  20. eivl

    np ;)

    np ;)
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