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  1. Dad3353

    Heads up... Google Drive Hosting is to end, as of August 31st next...

    I had some difficulties uploading to Google Drive recently, and in the course of trying to find the cause, came across this information... Deprecating web hosting support in Google Drive ... This won't, apparently, affect files stored on Google Drive, only the hosted applications. I currently...
  2. Dad3353

    Name one thing that you added to your MV Project today

    I'd leave the Google Drive bit alone for now; it's been 'down' for the last couple of hours. Quite unusual; I was wanting to upload a new Demo, but it's all gone to pot for the moment. I hope this outages doesn't last too long. Just sayin'. A short one this evening, as I've already posted...
  3. Dad3353

    Getting Items to Display Images.

    Depending on the complexity required, an Item can trigger a Common Event. Can you create a Common Event to display your image..? Similarly for Text. If it can be done by Common Event, an Item can trigger it. Edit the Item, add an Effect, choosing 'Other/Common Event'. It may be best to choose a...
  4. Dad3353

    Rachdale Cheese Demo

    Dad3353 updated Rachdale Cheese Demo with a new update entry: Rachdale Cheese Teaser, all new..! Read the rest of this update entry...
  5. Dad3353

    RPG Maker Rachdale Cheese Demo - Rachdale Cheese Teaser, all new..!

    Following on from feedback requested on this forum, I've come up with a new way of presenting my Game, so that one may have a look through several different pageants, without having to go through all the intermediate stages (which would take several hours, at least...). Now in the form of a...
  6. Dad3353

    Question: How best to present a Demo..?

    Some slight frustration this evening, as Google Drive seems to be 'on the blink' for now, just when I wanted to present my 'new, Revised' version of my Demo. Having read through all of the excellent replies here, and having thought long and hard, I decided on a pictorial Menu representing the...
  7. Dad3353

    Prefect Pixel Collision, How to Impliment?

    Have you tried using simply the Event ID on its own (just plain old 30...)..? I'm not sure just how precise this collision has to be; I have an Event (a free-flying bird, above the Characters...) which has to interact upon collision, which is impossible, as the Event is Above. I solved this by...
  8. Dad3353

    RPG Maker MV Mini-Map Plugin

    Well, that didn't last long, did it..? Does it work now..? Yes, sirree, it certainly does..! If only all had such an after-'sales' service..! Top marks again, old chap. (This is becoming a habit..! )
  9. Dad3353

    RPG Maker MV Mini-Map Plugin

    This would work (just add the option 'Ignore' to the present 'Show on Start' parameter..?), with the downside that each Map will need an Initialisation for its own start-up (I already have 'em for other factors, so it's no big deal...). It could be a simple, intermediate solution..? Make...
  10. Dad3353

    RPG Maker MV Mini-Map Plugin

    Carry on with your Core; I'll work around this for now. It's not a show-stopper; just a slight pain in the rear, a minor blip. I'll sort out a clumsy work-around (Store start-up state in a Variable, I already have an On/Off State Switch, Put these into place at Battle 'Turn 0' so that, upon...
  11. Dad3353

    RPG Maker MV Mini-Map Plugin

    Whoa, there; not so fast, m'lad..! I may (or may not..!) have found a 'bug'..! I toggle the Minimap On; fine. A random Encounter ensues; upon my return from Battle, the Minimap is gone..! I toggle, but my Switch is already On, so goes to Off. I toggle again and I get the Minimap back, until the...
  12. Dad3353

    Resource Highlights

    No 'Highlights' list would be complete without the brand, spanking new version of the Mini-Map plug-in from @TheUnproPro , to be found here... Mini-Map plug-in, version 1.0 ... Simple to install and set up, but very flexible. Pick of the Week, for me.
  13. Dad3353

    RPG Maker MV Mini-Map Plugin

    Here's one of my Maps; the Mini-Map was added to it in a matter of seconds. It works perfectly... Brilliant stuff. Can you see the red dot..? That's an invisible Rogue, about to pounce. He'll appear, then chase the Hero for ten seconds. The Events update in real time, so the red dot moves, as...
  14. Dad3353

    RPG Maker MV Mini-Map Plugin

    As I've previously mentioned, I started out creating a Game specifically without resorting to plus-ins. Not that I've anything against them; simply as an exercise to see what I could do with MV 'vanilla', out of the box. This, and another gem of HUD, have changed my outlook. It's so easy, so...
  15. Dad3353

    Theory & Tips for Great Dialogue

    Food for thought indeed in all that, with many points I'd never have even considered. Adaptable for all styles and situations..? Probably; I'll have to go through my current set of texts and see just how far from these precepts I've strayed..! I find the main characters relatively easy to find...
  16. Dad3353

    Question: How best to present a Demo..?

    Wise words; I'll try to keep this foremost in mind, although I'll freely admit that I'd make a pitiful salesman. Luckily, my Game is not intended to be in any sense commercialised; it's for my own (and others...) instruction and amusement, and is entirely gratuit. Still, the same principles...
  17. Dad3353

    Question: How best to present a Demo..?

    Very encouraging; I'll see what I can pull out of the hat. My best Map..? Why, all of them, of course..! Thanks again.
  18. Dad3353

    Question: How best to present a Demo..?

    Sense..? Yes, indeed, and it's the kind of 'methodology' I'm trying to unlock. I can see the aims, but have some trouble finding a method for realising the objective. I started off with a simple, one Village, Demo, which could be perused in a few minutes, to get the gist of the Game. Meanwhile...
  19. Dad3353

    Name one thing that you added to your MV Project today

    Something of a revelation yesterday, which inspired me to (figuratively...) get my hands dirty and edge closer to the Dark Side. The trigger..? I was looking to create a 'snitch'-type character, or Event, that would steal a random Item from the Party. Easy enough to Change Item, but how to know...
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