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  1. Dad3353

    RPG Maker MV Mini-Map Plugin

    Here's a screenshot of the Southern Lost Forest, about to head North. The Mini-Map is set to 128 x 128, as suggested. The Map is 60 x 60... We head North and come into the Forest of Decay; the Map is 60 x 100... We can see all of the Map (that's a Good Thing...), but its ratio N/S has been...
  2. Dad3353

    RPG Maker MV Mini-Map Plugin

    You are, of course, correct, Sir (how could it be otherwise..! (joyful) ); my fault for not looking closer. The auto-scale works, but 'squashes' the X or Y when the Map is rectangular and the parameter is square. Liveable with, though, so that's fine. Slightly worried by the 'passable' bit (but...
  3. Dad3353

    RPG Maker MV Mini-Map Plugin

    Would anyone care to explain to an idiot exactly what 'collision data' implies, please..? (blush) Edit... ... and now for the flood of complaints, reclamations, requests and more..! (No, no complaints; just kidding..! (joking)) Firstly, not all of my Maps will have need of this; indeed, I...
  4. Dad3353

    RPG Maker MV Mini-Map Plugin

    Back again, after having installed this in my 'Dummy' testbed sandbox. It works a treat. Easily adjusted for Map dimensions, easy to set up, at least for basic 'Go-No go Map indications, and easy to set up specific Event indications. I added a Map On-Off Switch Event, for instance, and gave it...
  5. Dad3353

    RPG Maker MV Mini-Map Plugin

    I'm somewhat 'allergic' to plug-ins, and have yet to really use any (I don't trust all of this 'in the right order' and compatibilité issues as yet...), but this looks as if it'll come in handy for those playing my Game, so I'll give it a try. No promises (and I already use Regions myself, so...
  6. Dad3353

    I can´t see what´s wrong with my event

    Probably a question of timing. I see that the Prescription Item is reduced (presumably to 0...), and so the conditions for Page 3 are no longer met, so Page 2 becomes active. Try moving the Prescription Item change to just after the 'Self Switch 'A' Off' command..? It'll still be triggered, but...
  7. Dad3353

    How do you like RMMV.co and what direction would you like us to go?

    Am I allowed another couple of micro-gripes without my welcome wearing thin..? No..? OK then, I'll hide 'em in a 'spoiler'...
  8. Dad3353

    SILENCE (Official RPG Thread)

    Any chance of screen shots, to get some idea of the type of graphics used..? Just a suggestion. :)
  9. Dad3353

    How do you like RMMV.co and what direction would you like us to go?

    Ha..! Sneaky, eh..? Banners targeted at the User..! Very cunning. I've already replied to the topic in question, but it's certainly visible, alright..! Ha..! ;-)
  10. Dad3353

    How do you like RMMV.co and what direction would you like us to go?

    Three things I like about this site..? 1 - The friendly, non-aggressive interventions from Mods and most Members 2 - The excellent gracious offerings in the 'Resources' section; there's some really wonderful stuff posted there, from some very talented people. 3 - The prompt and erudite replies...
  11. Dad3353

    Name one thing that you added to your MV Project today

    Yes, I had planned on doing some of that, too, but I've postponed it till tomorrow. (joking)
  12. Dad3353

    Name one thing that you added to your MV Project today

    Quite busy of late, with yet further extensions of the Game set off and well advanced. Out of the Forest region, one reaches the North Plains; I wondered what to do with 'em. I decided that, as a part of the Overworld, it was a bit cramped to do much, really, so I duplicated it...
  13. Dad3353

    Rachdale Cheese Demo

    Dad3353 updated Rachdale Cheese Demo with a new update entry: Rachdale Cheese Demo, Web version + Downloadable 'zip' files for Windows & Mac Read the rest of this update entry...
  14. Dad3353

    RPG Maker Rachdale Cheese Demo - Rachdale Cheese Demo, Web version + Downloadable 'zip' files for Windows & Mac

    A milestone, with the new, 0.5.0 version. Does this mean it's halfway to completion..? Or even closer..? We'll see... Still more improvements, many suggested by previous Testers, such as an Item Shop in the opening Village, so that one may compose one's own preferred Items before setting out...
  15. Dad3353

    Rachdale Cheese Demo

    @casper ... Yes, indeed, but it takes a couple of hours to upload, so I don't usually do that too often. I'll see about sending it off in a few minute's time... Edit: there, that's done. All is up-to-date with version 0.5.0, including missing (or rather, wrongly-named...) files. I had a sudden...
  16. Dad3353

    Rachdale Cheese Demo

    Oh dear..! Catastrophe..! That's what comes of 'rationalising. I recognise the problem, and its solution; I'd changed the file names of a few pieces of music, to render them more informative, and had overlooked this one..! Fixed, of course, but, as you say, a darned shame. Humble apologies, and...
  17. Dad3353

    Rachdale Cheese Demo

    @casper ... But you are making real progress, and so am I, thanks to your feedback..! I've installed an Item Shop in the only available building in the Village, so it's rather cramped, but still is able to supply a fine array of goods and chattels. I can't update as yet, as I've another...
  18. Dad3353

    Rachdale Cheese Demo

    No bug; Chapter 2 is available only once the first Mini-Boss has been defeated. You'll have to forgive ol' Pepin; he's a bit old and shaky. If you at least inspect the mountains around Lakeshore, you should be able to pick out a candidate for opening a Passage to the rest of Rachdale. A bit more...
  19. Dad3353

    Invisible enemy in battle

    ...which is amazing, as I have absolutely no idea about plug-ins and animations..! Well done for getting it sorted. Give yourself a pat on the back.
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