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  1. Boy Who Codes

    Just got MV...

    Welcome to the forums and enjoy your stay.
  2. Boy Who Codes

    State Evolve [Deleted]

    Soul submitted a new resource: State Evolve - Allows a state to evolve to another state upon the state's removal. Read more about this resource...
  3. Boy Who Codes

    Chapter Select [Deleted]

    Yes, they are only selected if you unlocked them.
  4. Boy Who Codes

    Chapter Select [Deleted]

    Soul submitted a new resource: Chapter Select - Creates a chapter selection screen for episodic gameplay. Read more about this resource...
  5. Boy Who Codes

    CP's Battle Engine type on MV!

    I can do this within an hour. But what does the battler do in the battle system? Does it flash or anything like that?
  6. Boy Who Codes

    Book of People [Deleted]

    Soul submitted a new resource: Book of People - Displays a detailed status of the people you’ve met in your adventure. Read more about this resource...
  7. Boy Who Codes

    Animated Title Legendia [Deleted]

    It is included in the plugin as a help mechanic. I designed it then added it on the plugin.
  8. Boy Who Codes

    Animated Title Legendia [Deleted]

    Soul submitted a new resource: Animated Title Legendia - Changes your boring title screen into the Tales of Legendia Title Screen. Read more about this resource...
  9. Boy Who Codes

    Gameover Commands [Deleted]

    Soul submitted a new resource: Gameover Commands - Creates simple gameover commands to change gameplay. Read more about this resource...
  10. Boy Who Codes

    Destination Cursor [Deleted]

    Soul submitted a new resource: Destination Cursor - Changes your original flashing cursor into an image. Read more about this resource...
  11. Boy Who Codes

    Engine Limit Break [Deleted]

    Soul submitted a new resource: Engine Limit Break - This plugin allows you to change and adjust most maximum / adjustable values inside the MV Engine. Read more about this resource...
  12. Boy Who Codes

    Appreciating the Small Things in MV

    Oh one more thing I like about RPG Maker MV is the free control of assets.
  13. Boy Who Codes

    Appreciating the Small Things in MV

    Testing the game if it works on XBOX or Playstation can be emulated through a kit built in the maker though, just like how Android Studio handles Android Phone emulation. There are many ways how to make this done and I know we're not below the technology to do so. Of course, this is just my...
  14. Boy Who Codes

    Appreciating the Small Things in MV

    I love that it can export to mobile. Wish the next RPG Maker will be called RPG Maker MXP, meaning RPG Maker Mobile, Xbox and Playstation.
  15. Boy Who Codes

    How can Politics (in game) change the entire Game Environment?

    Yes. I played this game called Kungfu Knights (previously called Heroes of Kungfu), where they were divided by states. If the emperor declares war, the tax lowers but the threat of battle keeps tighter. When the emperor needs resources, the tax heightens. I thought of bringing that back in RPG...
  16. Boy Who Codes

    How can Politics (in game) change the entire Game Environment?

    Entirely through plugins. I dislike the limitation of eventing. My Tax System is entirely through plugin as well.
  17. Boy Who Codes

    How can Politics (in game) change the entire Game Environment?

    Currently, I finished one system that has to do with Politics, which is currently the Tax System. This means that the tax will vary depending who the president / ruler is. Kinda like Gemfire's different resource gathering abilities depending who the vassal is.
  18. Boy Who Codes

    [Scripting] Window PadIding?

    Let's see. It was placed that way in MV because it inherits anything that's on the window base. So when a window gets created, it assumes that you are using the same padding for the ones displayed on the screen, and when the window changes, the padding changes too. The reason why even if you...
  19. Boy Who Codes

    [Scripting] Window PadIding?

    It has to do with your standard padding that holds the objects drawn visually on a window. Add this into your code for example: Window_SimpleHUD.prototype.standardPadding = function() { return 0; }; This removes the capping for the drawn object. Make your window width to 145.
  20. Boy Who Codes

    How does gender affect character entirely?

    Wow this is helpful. I never thought of this, lol. It's good I came here to talk about this. The idea of male only female only skills is sure interesting. I will plot down things I can see that may affect the character via gender, then start coding the framework, before adding the graphics...
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