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  1. Boy Who Codes

    Firefly Effect?

    You can achieve the firefly effect with my plugin Dynamic Weather System as one of the effects is exactly blinking particles just like what you want. For the plugin: https://soulxregalia.wordpress.com/2015/11/30/rmv-vps-dynamic-weather-system/ For the demonstration:
  2. Boy Who Codes

    How does gender affect character entirely?

    Interesting. It's not for a game though, I just do plugins and let the people use it on how they want. Yeah, I reckon that there's not much to do in genders as opposed to race. I'll consider the gender only items, as I've done this back in Ace. Any other ideas from people will help.
  3. Boy Who Codes

    How does gender affect character entirely?

    I am doing a plugin called Gender Select, but at the same time I think it is useless if it just allows you to select a female or a male character and that's it. So, in order to make my plugin way better, what and how does gender of the character affect the gameplay to you?
  4. Boy Who Codes

    There are so many plugins to do and I have to finish them within 1 week. Why would I do that? To...

    There are so many plugins to do and I have to finish them within 1 week. Why would I do that? To prove something for myself.
  5. Boy Who Codes

    Ask Amy Anything

    Why do kids love Cinnamon Toast Crunch?
  6. Boy Who Codes

    Credit Plugin ?

    My Story Book Ex plugin just does that. But I will include a button / option in the title screen that calls it. You can of course edit the image at your disposal.
  7. Boy Who Codes

    Credit Plugin ?

    So you want a window that pops up in the title screen that shows the text? I believe what you need is Yanfly's script then :)
  8. Boy Who Codes

    Credit Plugin ?

    You do not have to event it as well if its just images you want to scroll.
  9. Boy Who Codes

    Credit Plugin ?

    I personally think showing a text on the screen title is boring. Why not animated?
  10. Boy Who Codes

    Contingencies Within Skills?

    Each multiplier are giving you different rates. 0%= 0 this means multiply by 0 (no damage) 50%=0.5 (half damage) 100%=1.0 (full damage) 200%=2.0 (double damage) But if you place a negative multiplier, it gets multiplied to it, which will heal your character. However I believe that there's no...
  11. Boy Who Codes

    RMMV Plugin Scripting Tutorials

    You're welcome :)
  12. Boy Who Codes

    Hello World !

    Welcome aboard, Mogg. Hope to see any projects you'll do in the future. :)
  13. Boy Who Codes

    Character Select [Deleted]

    Download this version: https://dl.dropboxusercontent.com/u/36246420/RMMV%20JS%20PLugins/December%20Update%201/SOUL_MV%20Character%20Select%202.0.rar
  14. Boy Who Codes

    Character Select [Deleted]

    Just call a parallel process with the Plugin Command I provided from the help file.
  15. Boy Who Codes

    In search of freeware

    There's a demo version, if I am not mistaken, that allows you to use most of the tools.
  16. Boy Who Codes

    Air Your Grievances!

    I don't have a girlfriend.
  17. Boy Who Codes

    Help me reach my first milestone on Patreon <3 https://www.patreon.com/Soulpour777?ty=h

    Help me reach my first milestone on Patreon <3 https://www.patreon.com/Soulpour777?ty=h
  18. Boy Who Codes

    Plugin parameter returning "true" when set to "false"?

    It would be the same after :) if(direMane_trueFalse) You can do conditional checks like this after doing that on the parameter. I rarely used this on my first scripts because using the true / false strings are much easier and less errors when someone mistyped anything rather than the word...
  19. Boy Who Codes

    One way I can share you to learn scripting in MV is to also ask people. Whenever there's...

    One way I can share you to learn scripting in MV is to also ask people. Whenever there's something you know, try to utilize on that part :)
  20. Boy Who Codes

    Plugin parameter returning "true" when set to "false"?

    About the true or false thing, actually, all of those who commented are right. All parameter values are strings. So if you want to use a true or false function for any of your plugins in the future, do something like this: var direMane_trueFalse =...
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