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    Let's share your RMMV plugin notetag setups

    This post aims to incite you to share your ways to implement notetags in RMMV plugins. In general, we don't want to edit the data JSON files directly, so there are generally 2 notetag reading timings: 1. Upon the start of the game 2. Upon using those notetags I'll start by sharing my notetag...
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    Solid understanding to object inspections

    This post talks about more advanced concepts and techniques about inspecting objects. You're assumed to have at least: - Some Javascript coding proficiency(Inexperienced Javascript coders having basic knowledge to the default RMMV codebase and written at least several simple but complete...
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    Basic knowledge to object inspections

    This post talks about some basics of inspecting objects. You're assumed to have at least little Javascript coding proficiency(beginning Javascript coder having written at least few basic Javascript codes). The Fundamentals The console will show(Firefox 41.0.2): If the object to be inspected...
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    DoubleX RMMV Equip Prerequisites

    DoubleX submitted a new resource: DoubleX RMVXA Equip Prerequisites - Lets users add various prerequisites for equipments to actors Read more about this resource... Updates v1.01d(GMT 1600 6-11-2015): 1. Simplified the notetag reading mechanisms 2. Fixed some typos v1.01c(GMT 1200 5-11-2015)...
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    DoubleX RMMV Permanent States

    DoubleX submitted a new resource: DoubleX RMMV Permanent States - Sets specific states to be always added back automatically upon revive Read more about this resource...
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    DoubleX RMMV Dynamic Data

    DoubleX submitted a new resource: DoubleX RMMV Dynamic Data - Stores the database changes done by users during game executions Read more about this resource... Updates v1.00b(GMT 0800 11-11-2015): 1. Added descriptions that will be shown in the plugin manager Updates v1.01a(GMT 1200...
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    DoubleX RMMV State Triggers

    DoubleX submitted a new resource: DoubleX RMMV State Triggers - Sets some states to trigger additional effects when conditions are met Read more about this resource... Updates v1.00f(GMT 1500 6-11-2015): 1. Fixed undefined this in forEach bug v1.00e(GMT 1400 6-11-2015): 1. Simplified the...
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    DoubleX RMMV Constants Edit

    DoubleX submitted a new resource: DoubleX RMMV Constants Edit - Lets users edit some hardcoded default RMMV constants on the fly Read more about this resource... Updates * v1.01a(GMT 1400 10-11-2015): * 1. Added param isDashing under Game_CharacterBase * 2. Fixed MHP param not...
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    Lets share your views on the default RMMV codebase

    This post aims to incite you to share what you feel/think about the default RMMV codebase, specifically on what you like/dislike, and freely discuss our opinions here while still keeping an open mind. While I want the discussions to remain explorative and open ended, it's also completely ok that...
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    DoubleX RMMV Action Times

    DoubleX submitted a new resource: DoubleX RMMV Action Times - Changes the Action Times to be added together before calculating that sum at once Read more about this resource... Updates v1.00b(GMT 0900 11-11-2015): 1. Added descriptions that will be shown in the plugin manager 2. Fixed some...
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    DoubleX RMMV Object Properties

    DoubleX submitted a new resource: DoubleX RMMV Object Properties - Traces all object properties meeting some conditions linked to the queried object Read more about this resource... Updates v1.00b(GMT 1100 11-11-2015): 1. Added descriptions that will be shown in the plugin manager Updates...
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    Let's share your Javascript/RMMV algorithm challenges here

    This post aims to incite you to share some algorithm challenges, so we can learn from those challenges, seek for answers for difficult problems we're facing, and hopefully apply their answers in case we encounter similar issues. Let's start by sharing mine: Challenge 1: Finding Array Elements...
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    DoubleX RMMV Partitioned Random

    DoubleX submitted a new resource: DoubleX RMMV Partitioned Random - Sets the number of partitions the RNG being run per Math.random() call Read more about this resource... Updates v1.00b(GMT 1300 11-11-2015): 1. Added descriptions that will be shown in the plugin manager
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